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Silverlight on the Netduino

Tuesday, February 1st, 2011

Having been working with the Netduino Plus for a few week I wanted to look at the possibility of using the network to communicate with the board. Having browsed the forums on the Netduino home page I found a few discussions about using this board as a web server including using a WiFly board to hook up to a wireless network. The SDK also comes with several examples of network programming with the micro framework.

Objective

Allow the PC to send and receive data to the Netduino Plus over a wired network.

Main Program

The Netduino Plus board does not have the same resources available to the programmer you would normally find in a PC environment. This leaves the programmer with little to work with. The HTTP server supplied as a sample with the micro framework occupies a substantial amount of memory on the board.

One of the simpler examples provided with the framework implements a very simple server. A little bit of redesign and coding converted this into a very basic web server. The server is capable of serving a few file types (HTML, JPG, CSS, Javascript and XAP) to the client.

The main program is a simple affair. It contains a few definitions to support the file locations for the web files along with a small amount of code to offer “I am alive” feedback to the user.

For the “I am alive” feedback I have chosen to use the on board LED and button. The LED will flash twice when the user presses the on board button. A small power saving I know.

The final job of the main program is to instantiate the web server. This will start the server listening on the specified port.

private static OutputPort _onBoardLED;
private static InterruptPort _onBoardButton;

public static void Main()
{
    _onBoardLED = new OutputPort(Pins.ONBOARD_LED, false);
    _onBoardButton = new InterruptPort(Pins.ONBOARD_SW1, false, Port.ResistorMode.Disabled, Port.InterruptMode.InterruptEdgeBoth);
    _onBoardButton.OnInterrupt += new NativeEventHandler(onBoardButton_OnInterrupt);

    _webServer = new WebServer(WEB_ROOT, WebServer.HTTP_PORT);

    Thread.Sleep(Timeout.Infinite);
}

///
/// Flash the on board LED to let the user know we are still alive.
///
private static void onBoardButton_OnInterrupt(uint data1, uint data2, DateTime time)
{
    if (data2 == 0)
    {
        _onBoardLED.Write(true);
        Thread.Sleep(250);
        _onBoardLED.Write(false);
        Thread.Sleep(250);
        _onBoardLED.Write(true);
        Thread.Sleep(250);
        _onBoardLED.Write(false);
    }
}

The code for this can be found in SimpleWebServer.zip.

The files served provides a static web site to the client (a trip back to the 1990s).

Web Server

The web server class contains the methods to create a non blocking web server which will listen to the network on the specified socket and process the requests.

The constructor for the class sets up the local variables and creates a new thread to listen for requests:

public WebServer(string webFilesLocation, int portNumber)
{
    _webRoot = webFilesLocation;
    _socket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
    _socket.Bind(new IPEndPoint(IPAddress.Any, portNumber));
    _socket.Listen(int.MaxValue);
    new Thread(Listen).Start();
}

The Listen method does the main work of listening to the socket, getting the request and converting it to a string which can be processed and finally closing the socket.

private void Listen()
{
    while (true)
    {
        using (Socket client = _socket.Accept())
        {
            int requestSize;
            byte[] buffer;
            int amountRead;
            string request;

            requestSize = client.Available;
            buffer = new byte[RECEIVE_BUFFER_SIZE];
            Debug.Print("Request received from " + client.RemoteEndPoint.ToString() + " at " + DateTime.Now.ToString("dd MMM yyyy HH:mm:ss"));
            amountRead = client.Receive(buffer, RECEIVE_BUFFER_SIZE, SocketFlags.None);
            request = new string(Encoding.UTF8.GetChars(buffer));
            Debug.Print(request);
            ProcessRequest(client, request);
            buffer = null;
            request = null;
            client.Close();
        }
    }
}

The method which processes the request is a simple method which is designed to check the first list of the request and verify that the web server can understand the protocol of the request. This server can only process HTTP 1.1 get requests. The first line of such a request should come through as something like the following:

GET filename.html HTTP/1.1

The ProcessRequest method looks something like the the following:

private void ProcessRequest(Socket client, string request)
{
    string[] firstLine;

    firstLine = request.Substring(0, request.IndexOf('n')).Split(' ');
    if (firstLine[0].ToLower() != "get")
    {
        Send(client, HTTP_501_NOT_IMPLEMENTED);
    }
    else
    {
        if (firstLine[2].ToLower() != "http/1.1r")
        {
            Send(client, HTTP_505_HTTP_VERSION_NOT_SUPPORTED);
        }
        else
        {
            SendFile(client, firstLine[1]);
        }
    }
}

The constants in upper case contain response strings indicating that the web server has encountered an error.

The key work for sending the files and processing commands can be found in the SendFile method. The first thing this method does is to check on the file name to see if it is the “special command” file. If it is then the query string is passed to the command processor. All other requests are processed as request for files which should exist on the server. The system works out if it understands the file type and if it does then the file is sent to the client.

One design decision taken was to restrict the output to the client to 256 byte chunks. This decision was made in order to conserve memory.

Commands

The eventual aim is to connect sensors etc. to the Netduino and then read the data from them over the network. In order to test the theory a “dummy” sensor was added to the command processor. This simply returned the number of milliseconds from the current time divided by 100.

TimeSpan time;

tme = Utility.GetMachineTime();
Send(client, "Time " + time.Hours + ":" + time.Minutes + ":" + time.Seconds);

By using the command.html file and the QueryString we can test the system by making a simple request from the web browser. For instance:

http://192.168.10.100/Command.html?GetTemperature

could be interpreted as a request to read the temperature from a sensor attached to the board.

Silverlight Client

The next step was to look at dynamic content. The board is not powerful enough to support conventional technologies such as PHP or ASP. Silverlight offers the ability to move the dynamic content creation away from the web server and onto the client desk top. To demonstrate this, a simple Silverlight application was created to be served by the web server (hence the support for XAP files). The initial version simply said hello to the user.

So far, so good. The web server was serving HTML and Silverlight files to the client.

The next step was to flesh out the Silverlight client to hold sensor data and display this to the user. This part of the application is implemented in MVVM. For this I needed a class to hold a sensor reading and a class (TemperatureReading)to hold a collection of sensor readings (TemperatureViewModel).

public class TemperatureReading
{
    ///
    /// Date and time the reading was recorded.
    ///
    public DateTime When { get; set; }

    ///
    /// Temperature.
    ///
    public double Temperature { get; set; }

    ///
    /// Constructor
    ///
    /// <param name="when" />When was the reding taken
    /// <param name="temperature" />Reading taken
    public TemperatureReading(DateTime when, double temperature)
    {
        When = when;
        Temperature = temperature;
    }
}

The ViewModel holding the temperature readings is as follows:

public class TemperatureViewModel : INotifyPropertyChanged
{
    #region Properties

    ///
    /// Collection of temperature readings.
    ///
    private ObservableCollection _readings;
    public ObservableCollection Readings
    {
        get { return (_readings); }
        set
        {
            _readings = value;
            RaisePropertyChanged("Readings", "NumberOfReadings");
        }
    }

    ///
    /// Number of readings in the collection of temperature readings.
    ///
    public int NumberOfReadings
    {
        get { return (_readings.Count); }
    }

    #endregion

    #region Constructor(s)

    ///
    /// Default constructor
    ///
    public TemperatureViewModel()
    {
        Readings = new ObservableCollection();
    }

    #endregion

    #region INotifyPropertyChanged Members

    ///
    /// Event used to notify any subscribers that the data in this class has changed.
    ///
    public event PropertyChangedEventHandler PropertyChanged;

    ///
    /// Let any subscribers know that some data has changed.
    ///
    /// <param name="properties" />Array of name of the properties which have changed.
    private void RaisePropertyChanged(params string[] properties)
    {
        if ((properties != null) && (PropertyChanged != null))
        {
            foreach (string property in properties)
            {
                PropertyChanged(this, new PropertyChangedEventArgs(property));
            }
        }
    }

    #endregion

    #region Methods

    ///
    /// Add a new reading to the collection.
    ///
    /// <param name="reading" />Reading to be added.
    public void Add(TemperatureReading reading)
    {
        Readings.Add(reading);
        RaisePropertyChanged("Readings", "NumberOfReadings");
    }

    #endregion
}

Now we have somewhere to store the data we need to display the interface and then add a way of getting the data into the application.

The MainPage.xaml displays the data in a DataGrid and a chart. There is also a button for starting and stopping the collection of data. The DataGrid and the Chart are both bound to an instance of the TemperatureViewModel class.

The data for the class is collected periodically by using a web request from an instance of the WebClient class. This is then parsed and added to the collection of readings and the interface updated automatically through the magic of the RaiseProipertyChanged method of the TemperatureViewModel class.

The source can be found here: SilverlightOnNetduino.zip.

Building the Server

The web server code was modified to provide simulated readings from a temperature sensor. This is simply the current number of milliseconds divided by 100. The data is stored in a DataGrid and a presented to the user:

Adding the Silverlight Toolkit charting control to the application allowed the data to be plotted:

The next step is to tie this up to a real sensor and serve data to the users desktop.

Developers Like New Toys

Friday, December 31st, 2010

So it has been a week or so since Visual Studio 2010 was released in the wild and the verdict is that it is a great step forward.  It is amazing how simple things like pinable data tips make your life as a developer a lot easier.

One thing I have found irritating is the fact that you need Sharepoint installed in order to use the reporting facilities in Team Foundation Server (TFS).  This is not so much of a problem in a team environment as you are normally using servers to host TFS but it is a bind in a single developer environment.  For those of you who are not aware, Sharepoint will not install on Vista or Windows 7 running on a 32 bit machine.  This is a problem for me when experimenting as the environment where I test my ideas before implementing them is Windows 7 32-bit.  Looks like I’ll be rebuilding an old 64-bit machine in the near future.  On the up side, it will allow me to look at Sharepoint 2010 which has recently been added to MSDN.  As I say, all developers like new toys :).

Update: 25/04/2010

A recent blog posing by Shai Raiten suggests that Sharepoint can be installed on Windows 7 32-bit.  At the end of the post it suggested that an advanced installation was possible (note the Advanced button is highlighted) but this generated several errors.  I have since read the full article on Bamboo Solutions web site and followed their instructions and I now have WSS3.0 SP1 installed on my laptop.  Now all I have to do is get the reporting services working.

Tech Days in the North

Saturday, April 17th, 2010

Thursday this week found me attending a technical community day just outside Leeds.  The event was organised by Black Marble and covered the recent Visual Studio 2010 launch.  The morning saw an overview of the tools by Matt Dunn from Microsoft along with a demonstration of Team Foundation Server features and how they integrate into the software development life cycle.  The highlight of the day was a talk by Jesse Liberty covering Silverlight.  Whilst light on technical content his talk was very entertaining covering his introduction to Microsoft and the evolution of Silverlight.  If you get the chance I would recommend that you take the time to attend one of his presentations as he is a very entertaining presenter.

Visual Studio 2010 Released

Tuesday, April 13th, 2010

OK, so I’m a day late on this one but then I have had my hands full uninstalling the release candidate and updating to the full version.  A fairly comprehensive overview with links can be found on Scott Gutherie’s blog.

The Express editions can be downloaded from the Microsoft Express Website.