RSS

4 Digit, 7 Segment Display – Part 1 – Ouput a Byte

March 15th, 2011 • Electronics, NetduinoComments Off on 4 Digit, 7 Segment Display – Part 1 – Ouput a Byte

Update 18 March 2011: This is where this series of posts finishes for the minute as I appear to have fried the MAX7219 (or something else is wrong with the setup) as I can send commands to it but the output does not make any sense. I’ll have to return to this series when I have a new chip 🙁

This series of posts will discuss using the MAX7219 LED driver chip to drive a four digit, seven segment LED display. The series is made up of the following posts:

  1. Part 1 – Output a Byte (This Post)
    Output a series of bytes from the Netduino Plus using the SPI protocol
  2. Part 2 – Output an Unsigned Short
    Similar to the first post but this time we will write a series of short integers using SPI. This will also start to implement the class which will write the data to the MAX7219 chip.
  3. Part 3 – Displaying Numbers
    Using the MAX7219 class to display a number on the display
  4. Part 4 – Displaying Sensor Data
    Hooking up a sensor to the Netduino and displaying the reading from the sensor.

Background Reading

The following posts provide some background information as these are similar projects:

Objective

The objective of these post is to connect the Netduino Plus to the breadboard and get a 5V logic signal representing a series of bytes. In order to do this it is necessary to convert the output from the Netduino Plus from 3.3V to 5V. I propose to experiment and use a 7408 quad 2 input AND gate to convert the 3.3V signal up to 5V. So for this post we will need the following components:

  1. Netduino Plus
  2. 1 x 74HCT08N quad 2 input AND gate
  3. Breadboard with 5V power supplied to the power rails
  4. Wire to connect the components

Theory

Part of this exercise is to see if we can convert a 3.3V signal into a 5V signal. This is necessary as the MAX7219 uses 5V inputs. The quad input AND gate was chosen to do this for no other reason than I had a few spare in the component box. The data sheet for this chip states that the minimum voltage for a high input is 3.15V when the chip is supplied with 4.5V. A quick experiment shows that a 3.3V input signal to this chip does indeed result in a high output.

So by connecting one of the inputs to the AND gate to 5V and the second to the signal source, then the output from the gate should reflect the input but translated from 3.3V to 5V.

One point to note is that the chip will take a little while for the signal on the inputs to be reflected on the output pins. This application will be running at a low frequency (10KHz) and so the chip should be able to keep up.

Software

The software is a simple starter program which cycles through the bytes from 0 to 255 and output’s these bytes on the SPI bus. The Saleae logic analyser is used to verify that the data is being output correctly. A small test program should demonstrate that the data is being transmitted on the bus correctly:

using System;
using System.Net;
using System.Net.Sockets;
using System.Threading;
using Microsoft.SPOT;
using Microsoft.SPOT.Hardware;
using SecretLabs.NETMF.Hardware;
using SecretLabs.NETMF.Hardware.NetduinoPlus;

namespace NetduinoPlusTestApplication
{
    public class Program
    {
        public static void Main()
        {
            SPI.Configuration config;
            SPI spi;
            byte[] b;

            config = new SPI.Configuration(Pins.GPIO_PIN_D10, false, 0, 0, false, false, 10, SPI.SPI_module.SPI1);
            spi = new SPI(config);
            b = new byte[1];

            while (true)
            {
                for (byte v = 0; v <= 255; v++)
                {
                    b[0] = v;
                    spi.Write(b);
                    Thread.Sleep(20);
                }
            }
        }
    }
}

Hardware

The following table shows how the Netduino Plus is connected to the 74HCT08N

74HCT08NConnection
2, 5, 10, 13, 14+5V
7Ground
12Netduino Plus digital pin 10 (used for CS)
1Netduino Plus digital pin 11 (MOSI)
4Netduino Plus digital pin 13 (Clock)

The ground on the Netduino Plus should also be connected to the ground on the breadboard.

Results

After completing the wiring the logic analyser was hooked up and the following trace appeared:

Scrolling through the trace show each of the ASCII characters being interpreted correctly.

So the next step it to start to build the class which will talk to the MAX7219.

30 Years Old Today

March 5th, 2011 • Dates to RememberComments Off on 30 Years Old Today

Not me, now that would take some imagination 🙂  The ZX81, probably the first cheap usable home computer.

This had me thinking about how times have moved on looking at my hobbies then and now.  At the time I had an amateur interest in electonics.  This lasted about 4 years and then lapsed as I could not find the money to support the hobby and go through university at the same time.  30 years on and I now find myself playing with hardware once again.

Looking back to 1981 we had the ZX81

  1. Z80 based system based on the MK14 computer kit (worked on by Chris Curry)
  2. 64 KBytes RAM
  3. Video output to TV
  4. Programs written in BASIC, stored as byte codes and interpreted

In 2011 I find myself playing with the Netduino

  1. ARM based processor (ARM was born from Acorn Computers which in turn was founded by Chris Curry)
  2. 60 KBytes RAM
  3. No video output
  4. Programmed in C#, stored as byte codes which are interpreted

Progress 🙂

NE555 Calculator and Data Logger

March 5th, 2011 • Electronics, Netduino, SilverlightComments Off on NE555 Calculator and Data Logger

A while ago I wrote about my renewed relationship with the NE555 when I produced a simple astable circuit. The experience of trying to work out the values lead me to think about writing a calculator application. This lead me to wonder how I could validate the results given that I do not have an oscilloscope – simple add a data logger to the Netduino and use that. The following shows how I did it and provides some information about how the code works.

Objective

Write application which provides the functionality:

  1. Given a set of components and/or the frequency of the circuit calculate the missing value for the components or frequency
  2. Present the results to the user
  3. Capture data on the Netduino on one of the analog pins
  4. Transfer the data from the Netduino and plot the results

This will require two applications, one to interact with the user and perform the calculations and data plotting and one application to capture the data on the Netduino.

Netduino Application

This application is an extension to the Silverlight application which I documented here. This has the core functionality required to allow the Netduino Plus to communicate with a Silverlight application. A few slight changes were required, namely:

  1. Make the web server understand the commands which would be issued by the Silverlight application
  2. Implement a data logger.

For the first of the changes we simply need to add some additional variables to store the configuration and modify the ProcessCommand method. The system uses the Command.html special file (as before) to receive commands/requests from the user. The valid actions implemented are as follows:

ActionParametersDescription
tTest the connection. This simply returns a Hello string to the calling application.
gGet the preconfigured file and send this back to the caller.
cSampleRate and FileNameConfigure the Netduino data logger. The system will configure the Netduino to log data every SampleRate milliseconds and store the results in the specified file.

The last part of the change to the web server is to provide a mechanism to communicate the change to the data logging component. This done using an event as the data logger and the web server are executing in different threads.

The next change required is to implement the data logging functionality. The data logging runs in the main thread. The on board switch was used to trigger data collection rather than having the Netduino log data permanently. The on board LED was also used to indicate if the board is collecting data. A Timer was used to trigger the collection of data from the analog pin. This meant that the board can capture at most 1000 samples per second.

private static void onBoardButton_OnInterrupt(uint data1, uint data2, DateTime time)
{
    if (data2 == 0)
    {
        if (_logging)
        {
            _timer = null;
            _onBoardLED.Write(false);
            _logging = false;
        }
        else
        {
            using (TextWriter tw = new StreamWriter(@"SD" + _fileName, false))
            {
                tw.WriteLine("Ticks,Data");
                tw.Close();
            }
            _startTime = Utility.GetMachineTime().Ticks;
            _timer = new Timer(new TimerCallback(CollectData), null, 0, _sampleRate);
            _onBoardLED.Write(true);
            _logging = true;
        }
    }
}

This code is tied to the on board switches interrupt. It starts and stops the logging depending upon the current state. A logging start request opens the specified file and puts the header into the file. This effectively deletes and results already stored in the file. The timer is created and tied to the CollectData callback. This callback simply reads the pin and writes the number of ticks since the start of the logging session along with the reading from the pin.

private static void CollectData(object o)
{
    string data;

    data = Utility.GetMachineTime().Ticks - _startTime + "," + _analogInput.Read();
    using (TextWriter tw = new StreamWriter(@"SD" + _fileName, true))
    {
        tw.WriteLine(data);
        tw.Close();
    }
}

Silverlight Application

This is where the project began to take on a life of it’s own. The code discussed here consumed the majority of the time spent on the project. The code is fairly well commented and so the main features will be discussed here.

The project uses MVVM to implement a calculator for the NE555. This results in little code in the code behind for the main page. What code there is simply creates a new instance of the View Model class and calls methods in the class when buttons on the interface are clicked. The remaining communication is achieved using data binding in Silverlight.

The calculator can be used to calculate one of the following (given the remaining three values):

  • R1
  • R2
  • C1
  • F

The system takes three of the specified values and calculates the remaining. The values for the components can come from three sources, a standard component, a user specified value or a range of values.

If single component values are used (either standard components or user values) then a single result set is generated. If a range of values are selected for one or more of the components then the system will generate a table of values with one line for each of the requested values.

So much for discussing the application, it is probably just as easy to try the application which can be found here.

The first tab (Parameters on the application collects the parameters for the calculations and allows the user to request that the results are calculated.

NE555 Calculator

NE555 Calculator

The next tab (Results) presents the results of the calculation.

The final tab (Netduino) allows the application to communicate with a Netduino Plus.

NE555DataLogger

Although the Silverlight application is hosted on my web site, you can still use this to communicate with your Netduino Plus if it is connected to your network.

Results

The resulting application is more or less complete. There are a few things which could be done to make it more robust or more useful, namely:

  1. Add data validation to the properties in the NE555Calculator class.
  2. Make the data logger work with multiple files.
  3. Allow the configuration of the pin used to collect data.
  4. Use the date and time to record when the sample was taken
  5. Collect multiple samples at the same time
  6. Allow the user to enter the reference voltage and scale the data items plotted accordingly
  7. Convert the ticks into milliseconds

These are left as an exercise for the reader.

Source Files

The source files for this project can be found here:

SimpleWebServer.zip

Astable NE555 Silverlight Calculator

As usual, these sources are provided as is and without warranty. They are used at your own risk.

Setting This Up

The Silverlight application can be run from a web site or from Visual Studio. The web server needs a little more than just running the project on the Netduino. You will also have to place the clientaccess.xml policy file on the SD card as Silverlight requests this file in order to determine if it allowed to talk to the web server.

Saleae Logic Analyser Has Arrived

March 5th, 2011 • ElectronicsComments Off on Saleae Logic Analyser Has Arrived

I’ve been considering getting one of these for a while and it finally arrived today. First impressions, well packed sturdy and smaller than I thought it would be. The software installed without a hitch. Powered up and connected to the Netduino to check it works.

A little test program:

OutputPort output = new OutputPort(Pins.GPIO_PIN_D0, false);
SerialPort com2 = new SerialPort(SerialPorts.COM2, 9600, Parity.None, 8, StopBits.One);

com2.Open();
while (true)
{
    output.Write(true);
    Thread.Sleep(10);
    output.Write(false);
    Thread.Sleep(10);
    com2.Write(Encoding.UTF8.GetBytes("Hello, world"), 0, 12);
}

It took longer to write the test program than to install the software and hook up the analyser.

And some results:

Well, the first program everyone writes has to say “Hello, world” – well it does if you are an old C programmer anyway.

Flashing LED Using an Astable 555

February 20th, 2011 • ElectronicsComments Off on Flashing LED Using an Astable 555

This project will use the 555 timer IC to flash an LED with the eventual aim of using the timer to provide a regular timing pulse.

Objective

Use the 555 timer to flash an LED with a period of 1 second.

Components

The timer being used is a standard NE555N timer. This is a cheap general purpose timer circuit and has been around for many years. In fact I remember using them when I first became interested in electronics at school.

The circuit for setting this chip up in astable mode is as follows:

So along with the chip itself we will need 3 resistors, 2 capacitors and an LED. Thye values of R1, R2 and C1 determine the frequency of the pulses according to the following equation:

A frequency of 1 Hz was chosen to make the pulses clearly visible to the observer. A little reordering of the equation and a sift through some standard components gave the following values for these components:

Component Value
R1 1 KOhm
R2 2 KOhms (two 1 KOhm resistors in series)
C1 470 micro Farad

Putting it all together

Gathering all of the components together along with some breadboard gave a LED flashing at approximately 1 Hz. I say approximately as I’ll need to feed that output through a logic analyser / oscilloscope to verify the exact frequency.

Analog Input

February 12th, 2011 • Analog, Electronics, NetduinoComments Off on Analog Input

The aim of this experiment was to test the analog input.  The simplest way I could think of to do this is to hook up a potentiometer to one of the analog pins and then display the values using the debugger.

First task is to wire up the board.  The final wiring looked like this:

I say final wiring as my initial version looked a little different.  The first version did not have the 3.3V output connected to Aref and as a result I found myself getting very odd results from the analog input pin.

The code to read data from the Netduino looks like the following:

public static void Main()
{
    AnalogInput analog;

    analog = new AnalogInput(Pins.GPIO_PIN_A1);
    analog.SetRange(0, 1023);
    while (true)
    {
        Debug.Print(analog.Read().ToString());
        Thread.Sleep(1000);
    }
}

Running the application and turning the potentiometer results in a range of values from 0 to 1023.

RGB LED and PWM

February 12th, 2011 • Electronics, NetduinoComments Off on RGB LED and PWM

Lots of abbreviations in this post but the aim is simple. Going back to working with LEDs, the idea is to control a RGB LED using the Netduino. The LED I have purchased is a common cathode LED the details of which can be found here.

The LED can be used either as a status display (using each of the three colours for a different status) or the three colours can be mixed to provide mixed colour output. This entry describes how to use the Netduino to provide a mixed colour output using PWM.

Wiring Up The Circuit

The LED is a common cathode LED with three anodes, one for each colour (Red, Green and Blue). This will require three pins on the Netduino in order to control the changing colours. Each of the three pins will require a current limiting resistor in order to ensure that we don’t try to draw too much current from the Netduino and burn out the pins. A quick application of Ohms law to ensure that we do not try and draw more than 8mA gave the following nearest equivalent resistors:

ColourVoltageResistor
Red2V220 ohms
Green3.2V20 ohms (2 x 10 ohms)
Blue3.2V20 ohms (2 x 10 ohms)

The next step is to hook up the LED to the Netduino. This is done using three of the four PWM pins on the board. By using PWM we can vary the power supplied to each of the three pins on the LED. This will allow control of the amount of each colour generated which in turn will determine the colour of the LED. The image below shows the circuit set up on breadboard:

Software

The software uses PWM to control the power supplied to the LED. I found two articles which helped in understanding how this works, the first on Wikipedia and the second by Philip on the Netduino forums. The basic principle is that by varying the amount of time a pin is powered we can change the average power supplied by the pin. The following code show how this can be achieved using three of the Netduino’s PWM pins:

public static void Main()
{
    PWM red;
    PWM green;
    PWM blue;

    red = new PWM(Pins.GPIO_PIN_D6);
    blue = new PWM(Pins.GPIO_PIN_D5);
    green = new PWM(Pins.GPIO_PIN_D9);

    while (true)
    {
        for (uint redDuration = 0; redDuration < 4000; redDuration += 1000)
        {
            red.SetPulse(10000, redDuration);
            for (uint greenDuration = 0; greenDuration < 4000; greenDuration += 1000)
            {
                green.SetPulse(10000, greenDuration);
                for (uint blueDuration = 0; blueDuration < 4000; blueDuration += 1000)
                {
                    blue.SetPulse(10000, blueDuration);
                    Thread.Sleep(200);
                }
            }
        }
    }
}

The program simply cycles through a series of values for each of the selected pins and changes the amount of time each pin is active. The result is a LED which constantly changes colour.

Silverlight on the Netduino

February 1st, 2011 • Netduino, Silverlight, Software Development2 Comments »

Having been working with the Netduino Plus for a few week I wanted to look at the possibility of using the network to communicate with the board. Having browsed the forums on the Netduino home page I found a few discussions about using this board as a web server including using a WiFly board to hook up to a wireless network. The SDK also comes with several examples of network programming with the micro framework.

Objective

Allow the PC to send and receive data to the Netduino Plus over a wired network.

Main Program

The Netduino Plus board does not have the same resources available to the programmer you would normally find in a PC environment. This leaves the programmer with little to work with. The HTTP server supplied as a sample with the micro framework occupies a substantial amount of memory on the board.

One of the simpler examples provided with the framework implements a very simple server. A little bit of redesign and coding converted this into a very basic web server. The server is capable of serving a few file types (HTML, JPG, CSS, Javascript and XAP) to the client.

The main program is a simple affair. It contains a few definitions to support the file locations for the web files along with a small amount of code to offer “I am alive” feedback to the user.

For the “I am alive” feedback I have chosen to use the on board LED and button. The LED will flash twice when the user presses the on board button. A small power saving I know.

The final job of the main program is to instantiate the web server. This will start the server listening on the specified port.

private static OutputPort _onBoardLED;
private static InterruptPort _onBoardButton;

public static void Main()
{
    _onBoardLED = new OutputPort(Pins.ONBOARD_LED, false);
    _onBoardButton = new InterruptPort(Pins.ONBOARD_SW1, false, Port.ResistorMode.Disabled, Port.InterruptMode.InterruptEdgeBoth);
    _onBoardButton.OnInterrupt += new NativeEventHandler(onBoardButton_OnInterrupt);

    _webServer = new WebServer(WEB_ROOT, WebServer.HTTP_PORT);

    Thread.Sleep(Timeout.Infinite);
}

///
/// Flash the on board LED to let the user know we are still alive.
///
private static void onBoardButton_OnInterrupt(uint data1, uint data2, DateTime time)
{
    if (data2 == 0)
    {
        _onBoardLED.Write(true);
        Thread.Sleep(250);
        _onBoardLED.Write(false);
        Thread.Sleep(250);
        _onBoardLED.Write(true);
        Thread.Sleep(250);
        _onBoardLED.Write(false);
    }
}

The code for this can be found in SimpleWebServer.zip.

The files served provides a static web site to the client (a trip back to the 1990s).

Web Server

The web server class contains the methods to create a non blocking web server which will listen to the network on the specified socket and process the requests.

The constructor for the class sets up the local variables and creates a new thread to listen for requests:

public WebServer(string webFilesLocation, int portNumber)
{
    _webRoot = webFilesLocation;
    _socket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
    _socket.Bind(new IPEndPoint(IPAddress.Any, portNumber));
    _socket.Listen(int.MaxValue);
    new Thread(Listen).Start();
}

The Listen method does the main work of listening to the socket, getting the request and converting it to a string which can be processed and finally closing the socket.

private void Listen()
{
    while (true)
    {
        using (Socket client = _socket.Accept())
        {
            int requestSize;
            byte[] buffer;
            int amountRead;
            string request;

            requestSize = client.Available;
            buffer = new byte[RECEIVE_BUFFER_SIZE];
            Debug.Print("Request received from " + client.RemoteEndPoint.ToString() + " at " + DateTime.Now.ToString("dd MMM yyyy HH:mm:ss"));
            amountRead = client.Receive(buffer, RECEIVE_BUFFER_SIZE, SocketFlags.None);
            request = new string(Encoding.UTF8.GetChars(buffer));
            Debug.Print(request);
            ProcessRequest(client, request);
            buffer = null;
            request = null;
            client.Close();
        }
    }
}

The method which processes the request is a simple method which is designed to check the first list of the request and verify that the web server can understand the protocol of the request. This server can only process HTTP 1.1 get requests. The first line of such a request should come through as something like the following:

GET filename.html HTTP/1.1

The ProcessRequest method looks something like the the following:

private void ProcessRequest(Socket client, string request)
{
    string[] firstLine;

    firstLine = request.Substring(0, request.IndexOf('n')).Split(' ');
    if (firstLine[0].ToLower() != "get")
    {
        Send(client, HTTP_501_NOT_IMPLEMENTED);
    }
    else
    {
        if (firstLine[2].ToLower() != "http/1.1r")
        {
            Send(client, HTTP_505_HTTP_VERSION_NOT_SUPPORTED);
        }
        else
        {
            SendFile(client, firstLine[1]);
        }
    }
}

The constants in upper case contain response strings indicating that the web server has encountered an error.

The key work for sending the files and processing commands can be found in the SendFile method. The first thing this method does is to check on the file name to see if it is the “special command” file. If it is then the query string is passed to the command processor. All other requests are processed as request for files which should exist on the server. The system works out if it understands the file type and if it does then the file is sent to the client.

One design decision taken was to restrict the output to the client to 256 byte chunks. This decision was made in order to conserve memory.

Commands

The eventual aim is to connect sensors etc. to the Netduino and then read the data from them over the network. In order to test the theory a “dummy” sensor was added to the command processor. This simply returned the number of milliseconds from the current time divided by 100.

TimeSpan time;

tme = Utility.GetMachineTime();
Send(client, "Time " + time.Hours + ":" + time.Minutes + ":" + time.Seconds);

By using the command.html file and the QueryString we can test the system by making a simple request from the web browser. For instance:

http://192.168.10.100/Command.html?GetTemperature

could be interpreted as a request to read the temperature from a sensor attached to the board.

Silverlight Client

The next step was to look at dynamic content. The board is not powerful enough to support conventional technologies such as PHP or ASP. Silverlight offers the ability to move the dynamic content creation away from the web server and onto the client desk top. To demonstrate this, a simple Silverlight application was created to be served by the web server (hence the support for XAP files). The initial version simply said hello to the user.

So far, so good. The web server was serving HTML and Silverlight files to the client.

The next step was to flesh out the Silverlight client to hold sensor data and display this to the user. This part of the application is implemented in MVVM. For this I needed a class to hold a sensor reading and a class (TemperatureReading)to hold a collection of sensor readings (TemperatureViewModel).

public class TemperatureReading
{
    ///
    /// Date and time the reading was recorded.
    ///
    public DateTime When { get; set; }

    ///
    /// Temperature.
    ///
    public double Temperature { get; set; }

    ///
    /// Constructor
    ///
    /// <param name="when" />When was the reding taken
    /// <param name="temperature" />Reading taken
    public TemperatureReading(DateTime when, double temperature)
    {
        When = when;
        Temperature = temperature;
    }
}

The ViewModel holding the temperature readings is as follows:

public class TemperatureViewModel : INotifyPropertyChanged
{
    #region Properties

    ///
    /// Collection of temperature readings.
    ///
    private ObservableCollection _readings;
    public ObservableCollection Readings
    {
        get { return (_readings); }
        set
        {
            _readings = value;
            RaisePropertyChanged("Readings", "NumberOfReadings");
        }
    }

    ///
    /// Number of readings in the collection of temperature readings.
    ///
    public int NumberOfReadings
    {
        get { return (_readings.Count); }
    }

    #endregion

    #region Constructor(s)

    ///
    /// Default constructor
    ///
    public TemperatureViewModel()
    {
        Readings = new ObservableCollection();
    }

    #endregion

    #region INotifyPropertyChanged Members

    ///
    /// Event used to notify any subscribers that the data in this class has changed.
    ///
    public event PropertyChangedEventHandler PropertyChanged;

    ///
    /// Let any subscribers know that some data has changed.
    ///
    /// <param name="properties" />Array of name of the properties which have changed.
    private void RaisePropertyChanged(params string[] properties)
    {
        if ((properties != null) && (PropertyChanged != null))
        {
            foreach (string property in properties)
            {
                PropertyChanged(this, new PropertyChangedEventArgs(property));
            }
        }
    }

    #endregion

    #region Methods

    ///
    /// Add a new reading to the collection.
    ///
    /// <param name="reading" />Reading to be added.
    public void Add(TemperatureReading reading)
    {
        Readings.Add(reading);
        RaisePropertyChanged("Readings", "NumberOfReadings");
    }

    #endregion
}

Now we have somewhere to store the data we need to display the interface and then add a way of getting the data into the application.

The MainPage.xaml displays the data in a DataGrid and a chart. There is also a button for starting and stopping the collection of data. The DataGrid and the Chart are both bound to an instance of the TemperatureViewModel class.

The data for the class is collected periodically by using a web request from an instance of the WebClient class. This is then parsed and added to the collection of readings and the interface updated automatically through the magic of the RaiseProipertyChanged method of the TemperatureViewModel class.

The source can be found here: SilverlightOnNetduino.zip.

Building the Server

The web server code was modified to provide simulated readings from a temperature sensor. This is simply the current number of milliseconds divided by 100. The data is stored in a DataGrid and a presented to the user:

Adding the Silverlight Toolkit charting control to the application allowed the data to be plotted:

The next step is to tie this up to a real sensor and serve data to the users desktop.

Don’t Panic Mr Mainwaring

January 26th, 2011 • NetduinoComments Off on Don’t Panic Mr Mainwaring

This evening saw a bit of a Dads Army moment. The Netduino would not talk to me or my laptop. There I sat with a brilliant idea for a new project and the little devil just looked at me. Had I killed the hardware with static?

Quick search of the Netduino forums found the solution:

  1. Start MFDeploy
  2. Hold down the push button on the Netduino and plug it into the computer
  3. Click on the Erase button in MFDeploy

A quick basic onboard LED program written, compiled and YES – deployed.

Phew… Now what was that brilliant idea again? Drat, so worried I forgot it.

And if you are interested, the original article can be found here.

An Expensive Thermometer

January 16th, 2011 • Electronics, NetduinoComments Off on An Expensive Thermometer

Whilst digging around the components I had ordered I found the digital temperature sensor break out boardI had ordered late last year. I feel a minor enhancement to the LCD project coming on.

Objective

Add the temperature sensor to the project and display the temperature on the LCD.

Hardware

Wiring up the additional hardware is relatively straight forward as we only need four additional connections. I was also helped greatly by Rick Winscot’s post on the Netduino forums. Rick’s post not only contained a class for the temperature sensor but also some helpful comments which gave the wiring to be used.

PinConnection
GND Ground
3.3V3.3V supply from the Netduino
SDAAnalog pin 4 on the Netduino
SCLAnalog pin 5 on the Netduino

Software

The software was a also simple given that Rick had already done all of the hardwork. It was a simple case of adding the class from Rick’s post to the project and modifying the main program loop to the following:

GpioLcdTransferProvider lcdProvider; 
Lcd lcd;  
lcdProvider = new GpioLcdTransferProvider(rs: Pins.GPIO_PIN_D12, enable: Pins.GPIO_PIN_D11, d4: Pins.GPIO_PIN_D2, d5: Pins.GPIO_PIN_D3, d6: Pins.GPIO_PIN_D4, d7: Pins.GPIO_PIN_D5); 
lcd = new Lcd(lcdProvider);
lcd.Begin(columns: 16, lines: 2); 
lcd.Write("Hello, world!");  
string temperature; TMP102 temperatureSensor; 
TimeSpan time;  
temperatureSensor = new TMP102(); 
temperature = temperatureSensor.GetTemperature(); 
while (true) 
{
    if (temperature != null)
   {
       time = Utility.GetMachineTime();
       lcd.SetCursorPosition(column: 0, row: 1);
       lcd.Write(temperature + "C " + time.Hours + " : " + time.Minutes + ":"; + time.Seconds + "   ");
    }  Thread.Sleep(1000);
    temperature = temperatureSensor.GetTemperature(); 
}

I did make one slight change to the TMP102 class. The GetTemperature method as originally posted returned “0” if there was a problem reading the temperature. 0oC is within the range of the sensor and so I decided to return null for an invalid reading.

Observations

When I first started the project I had some Debug.Print statements in the code and I was reading the temperature every 200 milliseconds. At this speed I seemed to be getting a few null values being returned. After taking these statements out and setting the timer to 1second I appear to be getting stable readings. The first version of the software yielded the following output:

Comparing the output with the digital output on the central heating thermostat gives a difference of about two degrees.

As for the title, well adding the component prices together gives a cost of approximately £80 for this project when there are perfectly good digital thermometers out there for about £10. But where’s the fun in that!

Credits

As already noted, this project was helped greatly by Rick Winscot’s posting on the Netduino forums – Thanks for donating the code to the community.